//============================================================================================
/**
* MapEditNH2 [*.evt] -> Pokemon D/P SXY Data [*.evc]
*/
//============================================================================================
#ifndef zone_d37r0104_EVC_H
#define zone_d37r0104_EVC_H

#define TR_ROCKETM_11	( 0 )
#define TR_ROCKETM_25	( 1 )
#define TR_ROCKETM_13	( 2 )
#define TR_ROCKETW_03	( 3 )
#define TR_DORO_02	( 4 )
#define TR_DORO_01	( 5 )
#define D37R0104_DOOR_01	( 6 )
#define D37R0104_DOOR_02	( 7 )
#define D37R0104_DOOR_03	( 8 )
#define D37R0104_DOOR_04	( 9 )
#define D37R0104_DOOR_05	( 10 )
#define D37R0104_DOOR_06	( 11 )
#define D37R0104_DOOR_07	( 12 )
#define D37R0104_DOOR_08	( 13 )
#define D37R0104_DOOR_09	( 14 )
#define D37R0104_DOOR_10	( 15 )
#define D37R0104_DOOR_11	( 16 )
#define D37R0104_DOOR_12	( 17 )
#define D37R0104_DOOR_13	( 18 )
#define D37R0104_DOOR_14	( 19 )
#define D37R0104_DOOR_15	( 20 )
#define D37R0104_DOOR_16	( 21 )
#define D37R0104_DOOR_17	( 22 )
#define D37R0104_DOOR_18	( 23 )
#define D37R0104_DOOR_19	( 24 )
#define D37R0104_DOOR_20	( 25 )
#define D37R0104_DOOR_21	( 26 )
#define D37R0104_DOOR_22	( 27 )
#define D37R0104_RIVAL_01	( 28 )
#define D37R0104_DUMMY_03	( 29 )
#define D37R0104_DUMMY_02	( 30 )
#define D37R0104_DUMMY_01	( 31 )
#define D37R0104_DUMMY_04	( 32 )
#define D37R0104_DUMMY_05	( 33 )
#define D37R0104_DUMMY_06	( 34 )
#define D37R0104_FLD_ITEM_01	( 35 )
#define D37R0104_FLD_ITEM_02	( 36 )

#endif // zone_d37r0104_EVC_H